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Sabine Dani

“AI buddy” for students?

A survey of students at the University of Zurich shows: Almost all of them use AI tools and many would like to have an “AI study partner”. This is an invitation to universities to take a proactive approach to the topic. Prof. Abraham Berstein Director of the Digital Society Initiative… Read More »“AI buddy” for students?

Bridge Professorship “Digital Higher Education” of the PH Zurich and the University of Zurich appointed

Joshua Weidlich has been appointed by the University Council of the University of Zurich to the DIZH Bridge Professorship “Digital Higher Education” of the PH Zurich and the University of Zurich. As an assistant professor with tenure track, he will strengthen topics relating to digital change in higher education teaching… Read More »Bridge Professorship “Digital Higher Education” of the PH Zurich and the University of Zurich appointed

Serious game to promote the writing skills of children

https://youtu.be/PJVoi11LMw4?si=kFtt4S4Aze_EJOqq Writing difficulties are one of the most common learning disorders in school children. These difficulties have far-reaching effects on success in school and social participation. To tackle this challenge, an interdisciplinary team from the ZHAW and ZHdK developed an innovative training method: a serious game aimed at improving graphomotor… Read More »Serious game to promote the writing skills of children

DSI Disinformation Month

The topic of «disinformation» has become increasingly relevant in recent years. The Digital Society Initiative is addressing this issue in its fourth Strategy Lab and is organizing the «DSI Disinformation Month» in this context. The series of events examines disinformation and the handling of it from various perspectives. More information… Read More »DSI Disinformation Month

AI in education, research and innovation – what do we lose, what do we gain?

The third DSI Strategy Lab focussed on the question «AI in education, research and innovation – what do we lose, what do we gain?». The objectives and recommendations were summarised in a position paper, which has now been published. Due to the proliferation of ChatGPT, the capabilities of (generative) artificial… Read More »AI in education, research and innovation – what do we lose, what do we gain?

Innovation in stroke rehabilitation – movement analysis with AI

https://youtu.be/q14Ux_F_wIo?si=vM6DMYaTgtNfZjJF The project Tele-Assessment aims to improve stroke rehabilitation by using AI to measure and analyze upper extremity movements. By recording patients with cameras and motion sensors, therapists can label the data to train algorithms that replicate their expert assessments. This innovative approach supports tele-rehabilitation, allowing effective therapy at home.… Read More »Innovation in stroke rehabilitation – movement analysis with AI

ImaginEd. Simulation game for digital change in schools

https://youtu.be/3WeDjdQqRJ4?si=_m-VP4e0nWU7rZwt Shaping the school of the future together ImaginEd is an innovative board game designed to inspire schools and education teams to actively shape digital change and develop creative, unconventional ideas. The game encourages people to overcome challenges in a playful way and provides a platform for creating visions of… Read More »ImaginEd. Simulation game for digital change in schools

“VOLT VR” wins silver in the AVRiL 2024 competition

“VOLT VR” was awarded the silver prize by “AVRiL 2024 – Gelungene VR/AR-Lernszenarien”. The competition, organized by the “VR/AR Learning” working group of the German Informatics Society (GI), recognizes innovative learning concepts that integrate virtual and augmented reality (VR and AR) into educational contexts in an outstanding way. “VOLT VR”… Read More »“VOLT VR” wins silver in the AVRiL 2024 competition